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Case study

Interactive AI Hologram Installation

Led backend and AI integration for an interactive hologram installation presented at ITEX 2024. The installation received the event’s Best Booth award.

Interactive hologram installation and delivery team at ITEX 2024
ITEX 2024 installation and team context.

Role

Technical & AI Team Lead

Technology

  • Python
  • AI/ML
  • FastAPI
  • WebSocket
  • Docker

Context

An interactive hologram installation needed to turn a camera feed into a responsive projected experience at a public technology event.

Problem

The pipeline had to connect perception, application control, and projection without making the presentation depend on a fragile collection of unrelated scripts.

Constraints

The system ran in an event environment with changing lighting, a bounded compute budget, and a visible user experience that had to fail gracefully.

My role and ownership

I led the technical and AI work, shaped the service boundary, and connected the perception pipeline to the projection control path with a small delivery team.

Architecture

Camera → pose estimation → API/WebSocket control → projection. The perception step produced bounded application events; the projection layer remained responsible for presentation and fallback behavior.

Key decisions and trade-offs

Keeping the model-facing work outside the projection renderer made the visible experience easier to control. A simpler event contract was preferred over exposing model internals to the presentation layer.

Failure modes and safeguards

The system could fall back to a stable presentation state when camera input, inference, or transport was unavailable. The public record does not establish a measured latency benchmark, so no latency number is claimed here.

Observed outcome

Outcomes

Presented at ITEX 2024; the installation received the event’s Best Booth award.

Evidence boundary

The event photograph documents delivery and team context. It is not presented as a product screenshot or a benchmark report.

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